Sliding, distant tones and ethereal, tense pads swell up to glitchy, dissonant static blasts; disorientation and fear builds with organic dulcimer and tweaked piano notes, reverse pings, shrill alarms, a driving, textured pulse and pounding drums
Minimal strings sway over a dark boom as the evil builds; menacing cello and tremolo strings layer in over a deadly synth pad, building the anxiety with pounding drums, dissonant violin ostinatos and shrill FX.
A creepy, minimal intro sets the scene for tense, dissonant strings to interplay with one another, dancing a deathlike waltz with intensely creepy plucks and textures, bending tones, dark cellos, stomping percussion, steadily marching towards demise.
Shrill, high strings relentlessly race against time as the drums pound out the chasing intensity, layering with huge brass swells and deep synth blasts; driving orchestra tells the story: our hero must find a way out - and SOON - or all will be lost.
Light, string plucks play deceivingly over an ominous swelling drone, while abstract hits, echoing buzzes and creepy squeals distract attention; rises up to massive hits with evil, skittering laughter, terrified screams and murderous cello clusters
Urgent alarms and metallic shings slice over low booms and scattered high rings; growling synth pads and vicious percussion accents build to high piano strikes, squealing synths and evil shrieks, rhythmically growing in deadly menace
Creepy, buzzing synths and sporadic textures layer with deep booms and raw cello scrapes; creaking metallic tones and ticking plucks create a tense rhythm, building with sucking loops, shrill highlights and ominous, organic crunches
Wicked metallic slice leads to creepy, creaking footsteps and a dissonant piano; a child's tweaked toy piano motif plays while an ominous bass drone lays under jarring hits and bloody evil synth textures. A bludgeoning, brutal and relentless death march.
Minimal booms and textures, scratchy glitches and distant clangs. The phone is dead and there's static on TV. All the machinery has failed, yet you can't escape, no matter how brutally you pound at the door.